THE CREW
The Crew is an Online RPG Racing game for which I was responsible for the design and art of several features: 7 - 9 Skill activities that required various HUD and in-world elements / signs + feedbacks. As well as menus for features such as Awards, Stunts, Landmarks, Radio, Challenges and Welcome Dashboard. This was the first project I worked on for Ubisoft and was one where I mainly worked solo and independently when developing these features. Construction of Menu and HUD elements was handled using Flash / Scaleform.
Below are images of in-game screenshots / mockups / concepts.




PROJECT INFO


Project
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Open-world RPG / MMO Racing
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Multiple camera perspectives
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Single player / Multiplayer
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Closed + Open Beta / Live Service
Duration
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Sep 2011 - Oct 2014 = 3 years
Platforms
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Console
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PC
Art Style Iterations
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x2
Responsibilities
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UX
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UI Art
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Iconography
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UI Development
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Menus
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HUD
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Mockups
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Prototyping
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Flows
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Animation
Design Tools
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Photoshop
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Illustrator
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Flash - UI Editor
Designers 1-5
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Boris Mellet
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Yoann Bazoge
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Chris Clark
Menus x7
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Awards Menu
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Welcome Dashboard
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Challenges
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Landmarks
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Car Dealer
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Stats
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Map
HUD x7
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x7-9 Skill activity feedbacks
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Main Skill Score widget
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Multiple in world checkpoint gates
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Stunts
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Radar
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Results
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Radio
Menus x7
HUD x7​