THE DIVISION
The Division is an online action RPG, and I was responsible for a feature known as Talents. These are passive abilities that the player can unlock, acquire and equip over time. I was tasked with producing several iterations of art and design as the game and art direction evolved and progressed. In addition, I also worked on the creation of icons for Talent and Skill abilities as well as Loot items.
The construction of the menu was handled with the Snowdrop engine.
Below are images of in-game screenshots / mockups / concepts.

Final in-game Talent Menu

Final in-game element for assignment / equipping of Talents

After Effects mockup

PROJECT INFO


Project
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Open-world Action RPG Shooter
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Third Person
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Single player / Multiplayer
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Closed + Open Beta / Live Service
Project Duration
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Dec 2014 - April 2016 = 1.5 years
Responsibilities
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UI Art
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UI Design
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Iconography
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UI Development
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Menus
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HUD
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Mockups
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Flows
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Animation
Menus x4
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Talents
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Skills
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Collectables
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Map
Platforms
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Console
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PC
Design Tools
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Illustrator
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Photoshop
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After Effects
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Snowdrop - UI Editor
Designers 9-27
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Sebastian Reeve
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David Tailford
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Ricky Westwood
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Will Cambell
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Joe Garbutt
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Stuart Tait
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Jamie Adamson
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Helen Simm
HUD x2
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Challenges Objectives
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Challenges Results
Menus x4
HUD x2